Shortly after our hands-on preview, we got a chance to catch up with Thomas Vu, producer for Will Wright's Spore, to put all sorts of questions to him. Find out what Thomas thinks of DirectX 10, creationism, the girl market and, um...probing.
February 14, 2008 | 07:57Following on from our BioShock review, we dive deep into Rapture for a look at the gameplay differences between the PC and X360 versions. We then look at the game's graphics under DX9 and DX10 before evaluating performance on a range of graphics cards and CPUs.
August 30, 2007 | 12:36Valve is adding multi-core processor support to Half-Life 2's Source engine in time for the release of Kentsfield. We travelled to Seattle to talk to Gabe Newell and his team about what this will mean for gamers and hardware geeks, as well as examining a new benchmark tool created to show off what can be done.
November 2, 2006 | 04:18December 11 2020 | 17:30