Here's our pick of some of the most impressive projects currently underway in our forum.
Two tempered glass panels, three LL120 RGB fans, and iCUE software control for £110.
An £80 mid-tower with a focus on low noise.
Xbox 360 developers have Xenos chips in their kits, and R520 cores have finally started to yield properly. Crossfire is still MIA, however.
According to Canandian press, ATI may well be ripe for a takeover - find out who's in the running to be ATI's daddy.
Memory developer RAMBUS claims their newly released XDR2 memory is five times faster than current GDDR solutions.
ATI Taiwan says that R520 is on course to start shipping in September, and will be accompanied by R530 and RV515. Full analysis inside.
After yesterday's All-In-Wonder X800 XL launch, we have managed to get hold of some more information on the new product...
Earlier today, ATI announced the latest addition to its All-In-Wonder family, which is the first high-end All-In-Wonder product on PCI-Express. It is based on the very popular Radeon X800 XL and we finally have pictures of the card...
Sapphire has a new budget range of Radeon cards with plenty of configurable options.
Today, ATI announce the release of the All-In-Wonder X800 XL - the first high-end PCI-Express addition to the All-In-Wonder family. It is expected to be available later this summer, read on for more details.
We have a look at a Shuttle based on ATI's Radeon Xpress 200G chipset: the ST20G5. It features an integrated graphics processor that will allow for up to three monitors to be driven when coupled with a discrete ATI-based video card.
Don't know your AA from your AF? With modern graphics cards offering a plethora of performance options, we take a look at what Anti-Aliasing and Anisotropic Filtering actually is.
We take a look at this overclocked X850 from HIS. With the price of Radeon cards about to go into freefall, how does the card perform in our suite of real-world benchmarks?
Club3D's new 512MB XL sports some damn fast memory - making it a good choice for overclockers.
Is Battlefield 2 the pinnacle of team-based multiplayer gaming? Lock & load as Wil Harris explores the gameplay, graphics and performance of Digital Illusions' latest shooter.
Despite wide speculation, Valve have confirmed this morning that Half Life 2: Lost Coast has not been delayed to wait for ATI's R520 GPU, and are hoping to release it in July.
Beyond3D gets intimate with the Xenos chip in the Xbox 360. If you can take 11 pages of hardcore tech, it's worth a read.
High Dynamic Range rendering, or HDR, is the latest must-have graphics feature. Valve's Doug Lombardi talks to us about HDR and Half Life 2: Lost Coast. There's plenty of exclusive eye-candy too!
The Bravo is an X700 from PowerColor that sports a passive cooler and some souped-up clocks. Can it compete with with a 6600?
After the announcement that ATI would add support for up to 14xAA with its upcoming CrossFire technology, NVIDIA had to go one better: bring on 16xAA...
We talk to industry luminary Richard Huddy about ATI's work with Microsoft on the Xbox 360. We cover the Xenos graphics architecture in some depth, as well as considering its relative merits against the PS3's RSX chip. What does all this technology mean for us PC enthusiasts?
Recent rumours suggested that Microsoft were about to release an updated version of Shader Model 3.0. Microsoft confirmed that they have no plans to update DirectX 9.0c with an extension for the rumoured Shader Model 3.0a.
Today, ATI launched the first 16-pixel pipeline mobility GPU. The Mobility Radeon X800 XT is very close to the performance of its desktop counterparts.
Earlier this week, ATI announced its rival to NVIDIA's SLI technology, dubbed CrossFire. Here, we give you an introduction to the technology behind the dual graphics solution from the Canadians.
ATI talks to us about the technology behind the Xbox 360, and reveals some interesting facts about the architecture and its comparisons to existing PC cards.
September 16 2019 | 14:00
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