Arkane Studios' latest is a masterful blend of rogue-like, multiplayer, and immersive simulation.
Andy sees if wireless makes sense on the Sabre RGB Pro mouse.
Alessandro wraps up Project Mirai with the final assembly and the process of watercooling.
‘Ray Tracing for Everyone.’
MachineGames teams up with Arkane to produce a scintillating cooperative shooter, despite a few rough edges.
Fixes some bugs, adds some others.
Goes all-in on cloud gaming.
Things looking good for non-Windows gamers.
Developer preview only, for now.
Should boost stability, performance.
Vulkan, OpenGL, and OpenGL ES supported.
Includes Vulkan-compatible renderer.
Adds integrated multi-GPU support.
Opens up the MoltenVK driver.
Beta-status only, mind you.
Boasts of new features, better performance.
Crytek Promises sandbox source code, too.
A 'major update' with new Advanced tab.
Hints at a Linux build, too.
Builds on top of Vulkan.
Only for Kaby Lake and Skylake, though.
No launch date yet available.
'The way they were meant to be played.'
Better performance, improved visuals.
Merely a beta for now.
Demos on the Samsung Galaxy S7.
September 17 2021 | 10:20
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