We check out Alphacool's monstrous new liquid-cooler.
How does this GTX 1660 Ti stack up at £260?
Promises a 'direct pipeline' for modders.
New 'Mechs, new biome, 'short story' missions.
'Creative differences' cited after just six months.
Company hints at a renewed TBS focus.
Stellaris is an interesting refinement on the Paradox formula, but it lacks the nuance of Crusader Kings.
The Vampires live again.
Rick braves the darkened streets of downtown to bring you a verdict on Skylines' first expansion.
Colossal Order's city-builder cheekily adopts SimCity's template and fixes all the problems.
Ships just got real, says Paradox of its new 'ubiquitous' multiplayer game.
'Fight to the death or die trying' say the creators of Magicka in their new game.
Joe reports from GamesCom on (both) Paradox's retort's to Dungeon Keeper.
Twice the cities! Twice the motion!
What sort of impact does Paradox's Krater have on us? Find out in our review.
An RTS and third person shooter hybrid built by one man - but is it any good?
Joe explores what possibilities Paradox's new sandbox RPG might accommodate.
War of the Roses is Paradox Interactive's new mass-scale medieval combat game. We take a look.
King Arthur has fallen. Can he get back up? We take a look.
Want to win a copy of King Arthur: Fallen Champions? Now's your chance!
Read ARRR review of Paradox Interactive's take on the pirate sim.
Paradox Interactive has confirmed that it is developing a new title set in the Majesty universe.
Not many people finish singleplayer games, says the developer of War of Roses.
Paradox Interactive has announced a new title at GamesCom 2011, War of the Roses.
Paradox's new historical strategy game focuses on political intrigue, factional dynamics and honour.
March 12 2019 | 19:11
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