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Welcome challenger. Why not sit down, and play a little game?
Budget in price, mainstream in aspiration.
A riveting fantasy story engine that's nothing short of revolutionary.
Offering silly yet sharp physics-based fracas' TABS is an unmitigated delight.
This unambitious but potentially pleasant management sim is undermined by terrible writing.
It's (mostly) good to be bad in Rebellion's criminal management sim.
A classically-styled city-builder that's a little too slight and obtuse for its own good.
One heck of a project.
Is this management sim the Godfather of strategy games? Or is it better off sleeping with the fishes?
Is Wube Software's factory-management game utterly brilliant, or merely fantastic?
Total War's first foray into myth is a fascinating, if not quite riveting, experience.
Rick straps on his spurs and prepares for High Noon with Mimimi's games' follow-up to Shadow Tactics.
Can this hybrid strategy shooter blast the competition to smithereens, or does it crumble under the weight of its ambition?
If you snap it up in the first 24 hours
Can Julian Gollop's return to tactical strategy stand its ground against the might of Firaxis' X-COM?
Rick gets hands-on with the long-in-development Kingdom Under Fire II.
Three Kingdoms is the most ambitious historical Total War in years, but can it pull its ideas off?
'If they die, they die.'
Indulge your wildest horror movie fantasies, as long as they involve getting monsters to eat right and exercise.
'Creative differences' cited after just six months.
October 14 2021 | 15:04
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